Swarm In Blocks
  • ▶️introduction
    • Swarm in Blocks
    • What's new?
    • The Atena Team
  • ⚙️Installation
    • How to install Swarm in Blocks?
      • Virtual Machine
      • Native Installation
      • Network configuration
  • 💻Usability
    • Python API
      • Starting modes
      • Basic swarm operations
      • LED operations
      • Formations operations
      • Transformations operations
    • Web API
      • Homepage
      • Swarm Clover Blocks
      • Swarm Station
    • Launch modes
  • 📚Background theory
    • Overview
      • Swarm manipulation
      • ROS architecture
      • Clover adaptation
    • Systems
      • Formations
        • Alphabet
        • Formation 3D
      • Transformations
      • Collision Avoidance
      • LED Effects
      • Swarm Preview
      • First Person View (new)
  • 📖Cases
    • Examples
    • Show-off
  • 🚀Applications
    • Education
    • Commercial
  • 🔒CLOSURE
    • Conclusion
    • References
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  1. Background theory

Overview

Overview on the Swarm in Blocks Background Theory

From all the application examples and functionalities shown, in this section we will briefly discuss a little of the general theory that underlies our project, covering the main characteristics in the architecture developed for the project. This part of the project will involve a lot of text and theory, but don't get discouraged, most of the details provided are just for deepening and understanding of the project, the general usability can be done without them.

Getting into project theory details might help with debugging while using our project, or in the process of enhacement.

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Last updated 2 years ago

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